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Algorithm for generating weighed random numbers in objective c

-(int) randomIndexByWeights:( NSArray* )weights
{
    // add weights
    int weightsTotal = 0;
    
    for( int i = 0; i < [weights count]; i++ )
    {
        weightsTotal+= [[weights objectAtIndex: i] intValue];
        
    }
    float randomNum = ((float)rand() / RAND_MAX) * 1;
    int rand =(int)(randomNum * weightsTotal);
    // step through array to find where that would be
    weightsTotal = 0;
    for( int x = 0; x < [weights count]; x++ )
    {
        
        weightsTotal+= [[weights objectAtIndex: x] intValue];
        
        if( weightsTotal >= rand)
        {
            return x;
        }
    }
    // if random num is exactly = weightsTotal
    return [weights count] - 1;

}


    NSArray *weights=@[@75,@20,@5];
    NSArray *typeArray=@[@"s",@"m",@"b"];
    NSString *type;
  
      for(int i=0;i<100;i++)
    {
        type = typeArray[ [self randomIndexByWeights:weights]  ];
         //75 time is string s displayed
        //70 time is string m displayed
        //5 time is string b displayed
     }

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